Adam gains stereo vision and finger-level hand control
The PNDbotics Adam humanoid now has a stereo depth camera and per-finger hand control — it can judge how far away something is and shape its hand to pick it up.

Seeing in Depth, Grasping by Finger
A single flat camera tells a robot what something looks like but not how far away it is — and a hand that only opens and closes can't adapt to what it's holding. Adam now has both halves of that problem covered.
What's New
- Stereo depth camera — Distance and shape as well as colour, so the robot knows how far a target is rather than guessing from size
- Point cloud output — The scene comes back as 3D points, which is what grasp planning and obstacle checks actually need
- Per-finger hand control — Each finger can be driven individually, so the hand shapes itself to the object instead of clamping down on it
- A steerable head camera — Aim the camera where the work is, and flip the image when the camera is mounted upside down
- All exposed as cards — Depth, point cloud, head camera, and hand each appear on the canvas, ready to wire to skills or triggers
What You Can Do With It
Ask Adam to pick up a specific object on a table and it can tell which one is nearest, how far to reach, and what hand shape the object needs. For inspection work, the depth stream and point cloud give the AI enough spatial information to describe not just what it sees but where it is.
Getting Started
Install the Adam driver from the dashboard marketplace and connect over the network. The camera and hand cards appear on the canvas; drop them in, connect them, and start talking to the robot.
Contributed by the community.